Sensors can pick up trails with dif level <= sensors level*3 In sensors screen' trail mode you can scan the sector for last 10 jump trails.īut you will only see the ones that your sensors can pick up. When a ship makes a hyper jump it leaves a jump trail with difficulty level = max HD charge rate. In sensors system screen there are now 2 modes - Radar mode(the old one) and Trail mode. Added a kill button near reset spawn button If it's off, you can see weapons on the ships, and if your sensors level is high enough - you can see the weapons charge level.ġ0. In target screens (Sensors, Missile weapons, Laser weap, Weap control) added a button to show/hide ship rooms. (There's now an arrow button near all the jettison buttons)Ĩ. Added possibility to jettison in specified direction. Added missile consumption configuration in sys modelsĥ. System screens no longer close during jumpsĤ. I would suggest to just use the new server folder but copy the database folder to it from the old one.ģ. But make sure that all new files are used(models files, worldgen files, config.cfg). Shops should now contain Battle ships and ships with preinstalled systems.(was suspposed to be there last time, but I forgot to include some files ) You can now hold shift when charging or decharging systems to do a full charge dischargeħ. Shop drop treasure fixed - if a shop system is droped now it will be fixed 500 scrapĦ. If you ever see that special message - pelase post it here.Ĥ. ![]() Jackpot removed, The selling bug should be fixed now.īut if there's still something wron with selling - trader will just tell you that he can't buy it, and give some info about the transaction. In piloting system interface you can now cycle tabs with tab keyģ. Hopefully the crash bug is fixed(needs testing)Ģ.
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